Today is concept art day!! yehaaaa!! And I bring you the first level sub-boss first concepts. They have been done by M!ke and I have to say they are fu**ing amazing!!
The first idea was a sub-boss for the first level of the game. Something bad-ass, something every shoot'em up game should have (in my opinion). A mecha. I love mechas, I love robotech, evangelion and so on. So I gave M!ke the specs and references for these task.
The first thing I asked for was the head. I wanted to see how the head of the boss was going to be so the entire mecha looked like the head. In a previous post is the awesome result, click here to see it.
The references are clear, the anime and manga style is all over the concept art. I love the protectors on the jaws and the little fangs of the mouth.
The next step was the body. I gave M!ke some references and tips. Big feet and forearms, square and sharp edges for the hole mecha, devil-like style and so on. The result? A first sketch with two kinds of leg design and a very promising overall look. :-)
After choosing the leg style and giving some corrections to them the next step was the rest of the body, the details, the shoulders etc.
New specs, more changes, a lot of talking and sketching and some colors. The concept keeps going and here is the new one :-)
Nice!! the coloring is great, the forearms...LOVE IT!, the little wings need some work, but we0ll get to that. The sword? Awesome!! What do you think about the progress of the sub-boss concepts?
With some more tips, specs, instructions and hours of work the shoulders are modified and the right arm is done.
Thank you very much for reading us.
Keep updated in our twitter and indiedb accounts.