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Thursday, March 20, 2014

3d Modelling. First ship. Part II

Hi everyone!!!!!

This is the second part of the first 3D ship modelling posts. Now we will see some bad-ass  work from Javi.

Ok, so in the last post the ship was good, but not perfect. Let's see it again

It's nice, but...I don't know, it looks far from being aerodynamic, doesn't it? It's bad-ass, but this is an enemy ship, it has to be more bad-ass. So, what can we do? Well, if you think on cars, and planes if you wanna make the design "aggressive" the can use some specific kind of  tricks. Like giving it a more regular view. Just like this:

Can we tell the difference? I think so!!!! So lets take this approach to our ship. It's a "lamborghini aventador" by the way :-)

Yeah!!! That's what I'm talking about!!! It's just a sketch, but the difference is huge with just "little" changes :-) I'm happy now!!

But, let's see all the four standard views of the ship:

Nice!!! very nice!!! eh.....wait.....hummmm....something is wrong, That wings...too much squared, don't you think? The top view shows us that. Well, a little stretching!!!

As you can see this little 20 minute long change gives the ship another whole style. Well, I'd like to think so. Now it's time for the details, the laser cannons (right now the look like pipes) and so on. But I think this will be in the next chapter MUAHAHAHAHA

See you around!!

Please comment!!


  1. Rewriting my comment. In space you don't need aerodynamics...

  2. Of course you don't need them, but this ships also fly in planets with atmosphere, where we need the aerodynamics. And it looks better this way!!!! XD


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